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Thinkertoys: A Handbook of Creative-Thinking Techniques

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Thinkertoys: A Handbook of Creative-Thinking Techniques, Daniel, 9781580087735

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Michael Michalko is one of the most highly acclaimed creativity experts in the world. As an officer in the U.S. Army, he organized a team of NATO intelligence specialists and international academics in Frankfurt, Germany, to research, collect, and categorize all known inventive-thinking methods. His team applied these methods to various NATO military, political, and economic problems and produced a variety of breakthrough ideas and creative solutions to new and old problems. After leaving military service, he was contracted by the CIA to facilitate think tanks using his creative-thinking techniques. He specializes in providing creativity workshops, seminars, and think tanks for clients who range from individuals to Fortune 500 companies. Contents   Preface to the New Edition    xi The Barking Cat (Introduction)    xvii   initiation    1   Chapter One: Original Spin     3 Chapter Two: Mind Pumping     11 Chapter Three: Challenges     22 Chapter Four: Thinkertoys     35   Part One: Linear Thinkertoys     41   Group A Chapter Five: False Faces (reversal)     43 Chapter Six: Slice and Dice (attribute listing)     53 Chapter Seven: Cherry Split (fractionation)     60 Chapter Eight: Think Bubbles (mind mapping)     66 Chapter Nine: SCAMPER (questions)     72   Group B Chapter Ten: Tug-of-War (force-field analysis)     111 Chapter Eleven: Idea Box (morphological analysis)     117 Chapter Twelve: Idea Grid (FCB grid)     126 Chapter Thirteen: Lotus Blossom (diagramming)     132 Chapter Fourteen: Phoenix (questions)     137 Chapter Fifteen: The great Transpacific Airline and Storm Door Company (matrix)     144 Chapter Sixteen: Future Fruit (future scenarios)     150   Group C Chapter Seventeen: Brutethink (random stimulation)     157 Chapter Eighteen: Hall of Fame (forced connection)     170 Chapter Nineteen: Circle of Opportunity (forced connection)     179 Chapter Twenty: Ideatoons (pattern language)     184 Chapter Twenty-One: Clever Trevor (talk to a stranger)     190   Part Two: Intuitive Thinkertoys    199   Chapter Twenty-Two: Chilling Out (relaxation)     203 Chapter Twenty-Three: Blue Roses (intuition)     210 Chapter Twenty-Four: The Three Bs (incubation)     218 Chapter Twenty-Five: rattlesnakes and Roses (analogies)     223 Chapter Twenty-Six: Stone Soup (fantasy questions)     239 Chapter Twenty-Seven: True and False (janusian thinking)    248 Chapter Twenty-Eight: Dreamscape (dreams)     256 Chapter Twenty-Nine: Da Vincis Technique (drawing)     261 Chapter Thirty: Dalis Technique (hypnogogic imagery)     268 Chapter Thirty-One: Not Kansas (imagery)     273 Chapter Thirty-Two: The Shadow (psychosynthesis)     281 Chapter Thirty-Three: The Book of the Dead (hieroglyphics)     287   Part Three: The Spirit of Koinonia    293   Chapter Thirty-Four: Warming Up     299 Chapter Thirty-Five: Brainstorming    311 Chapter Thirty-Six: Orthodox Brainstorming    323 Chapter Thirty-Seven: Raw Creativity    341   Part Four: Endtoys    363   Chapter Thirty-Eight: Murder Board     365 Chapter Thirty-Nine: You Are Not a Field of Grass    374   Index    381 About the Author    395

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